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DM Misty
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Joined: Nov 12, 2009
Posts: 472

PostPosted: Sun Nov 29, 2009 11:34 am Reply with quoteBack to top

There are two types of "God"

The two Greater Elshara are not worshipped except by the other Elshara. They are so far removed from the day-to-day business of the Realms that the voices of people do not reach them. They are in essence placeholders that carry the sun and the moon across the sky, dealing with the mundane rotation of days and nights, the time keeps. They grant no favor or privilege to the many, accepting only praise as the chariots carry their stations across the skies.

--- The Greater Elshara ---
---Of Only the Elshara---

Name: El'We
Title(s): Lord of Morning, God of Order and the Sun
Alignment Realm: Law
Favored The sun
Domains: All
Worshipers: The Lesser Elshara

Name: We'El
Title(s): Lady of Twilight, Goddess of Chaos and the Moon
Alignment Realm: Chaos
Symbol: Three moons
Domains: All
Worshipers: The Lesser Elshara

El'We looked about the world, his burning gaze penetrating into every corner as he sees the Elshara tending to various duties about the world. As the world is vast and his visage too brilliant to look at, he knows not to rest his gaze on any one part of the world lest he scorch the lands as he did with the now ancient desert kingdom of Khalistan. So he moves his eyes across the realms, smiling as he examines every facet of the world before going to sleep; looking over his shoulder to see if his sister We'El still followed him, wondering what tricks she would play while he slept. For she delighted in playing tricks on him, staying back as he went about his inspections, her cloak of darkness flowing over the world as she passed behind.

Every so often, his gaze would turn to her, penetrating through tiny holes in the fabric of her cloak of night to twinkle and shine, and she would smile; that seemingly innocent smile of mirth that he knew hid the mischievous and often temperamental thoughts of her pale and shining face. If he didn't know her so well, he would have thought her ways as lunacy; especially as she liked to gaze down at the realms and infect its denizens with impulsive and odd behaviors. El'We very much disliked that, for he would spend his day examining the world, seeing what she had done and ordering the Elshara to fix anything he noticed. He therefore races ahead, eternally taunting her to follow to keep her gaze on him instead of the realms.


Name: Azathoth
Title(s): The Keeper of the Gate and Time
Alignment Realm: Chaos
Favored: None
Domains: All
Worshipers: None, his place is to capture the souls that pass to the world

Born of Azrak and a mortal being, he was found as he grew to possess far too much of his father’s powers and tendencies, thus the We’El and El’we found a way to trap him between the nether world and this, caught in the darkness between time and the mist that shrouds the realm, a means to keep his father from escape. He is able to take his own forms to trick those he would trap and draw to this realm. His chains bind him to the very vortex that would suck the helpless souls from their final resting places… to the Dark Isles. None may worship him, as he is too far beyond this realm or the next, that he cannot be truely reached.

The Elshara are the Gods. They represent domains and apart from some devotion to the Greater ones live their lives as they will.

They have the ability to grant powers to their own Elshara.

These are the Gods as they presently stand. No new Elshara are likely to be added.

--- The Elshara ---

Lawful Good
Estoas (Justice)

Neutral Good
Ysernne (Justice, honor, protector of family and marriage)

Chaotic Good
Cholom (Free Will, Compassion)

Lawful Neutral
Dor'Tan (Honor)

True Neutral
Den'ere (Nature)

Chaotic Neutral
Erizeal (Nature Sea Specific)

Chaotic Neutral
Emnold (Magic)

Chaotic Neutral
Chreundos (Death)

Lawful Neutral - Lawful Good
Lysah (Healing, Love)

Lawful Neutral – Lawful Evil
Thaeres (Thieves, Assassins, Mercenaries, Shadow Dancers)

Lawful Evil
Zygomi (Domination, War)

Neutral Evil
Bartuc (Healing, Evil, Strength, Trickery)

Chaotic Evil
The Lurker (Sacrifice, Suffering and Strife)

Lawful Neutral
Da'Cria (Magic, the Weave)

Neutral Evil
Forduuk (Power)

Lawful Evil
Ishtuf'lar (Deceit)

Neutral Evil
Artok (Greed, Self-preservation)

Name: Estoas
Title(s): The Lord of Justice
Alignment Realm: Lawful Good
Symbol: A Unicorn against a golden sun
Domains: Protection, Strength, Good, War
Favored Race: All
Favored Weapon: A flaming golden great sword
Worshipers: Patron Elshara of Battle and Just Causes

Estoas charged across the battlefield, his equine head down, single horn pointing towards his enemies as his flaming sword hewed a path through the lines. He would not be daunted in his path, nor falter in his steps as he stepped over the fallen daemons and devils at his hooves. This day, the dark visage of his evil brother would not turn away from his brilliant Armor, his glinting blade. For this battle for justice and righteousness was blessed by the other Elshara against the dark malice of his brother and his evil minions. Too many times his brother brought evils upon the realm to spite all that the Elshara had created. He looked on towards the darkness ahead, the light from his Armor and sword illuminating his way through to see the dark beastly figure that towered over them all, roaring in blood lust and fire. He would do battle this day, and today of all days, he would deliver justice to those wronged by his brother. He looked down at the realms and could see his followers pouring out from the temples and woodlands; a tidal wave of holy warriors from the Isles, celestials and good creatures from all over the realms; all smashing into the ranks of the undead and demons that Azrak bound to his service. He would win this war he promised, not just for him, but for the other Elshara and the peace and freedom that his followers deserved.

Name: Ysernne(Justice, honor, protector of family and marriage)
Title(s): The Mediator
Alignment Realm: Neutral Good
Symbol: Bronze Kettle with a bundle of wheat engraved on it
Domains: Family, Protection, Good, plant, knowledge, Strength
Favored Race: All
Favored Weapon: Longsword
Worshipers: All Good

Is the daughter of Estaos, often called to keep the peace between her father and her brother, due to the differences on how they both seek to bring about the good in the world.
She is the protector of families and marriage. She is the lady of the simple man of farmers, craftsman and workers. She is the protector of families and marriage. She is often displayed as a female of angelic form Small figurines of her are standing as tokens of luck and for prayers in nearly every household of a simple family, as well as a ward of protection of the evils that lurk outside of the house and home. A many marry under her blessing and she despises unfaithfulness or actual disloyalty. She is the one crafts man pray to for a good work and farmers for a good harvest. Each year during the times of harvest there is a big festivity of farmers to her name where they actually sacrifice the abundancy of the harvest to the temple. The priesthood actually distributes what is sacrificed to their own needs and to the needs of others. As often her temples are home to those without shelter and kitchen to those who are hungry. As Lady of Hearth-fire actually a law of hers is hospitality along her hearth-fires. As much as the respect of giving it to those in need and the respect of those who actually accept and enter her hospitality. Disrespecting the hospitality of either guest or host is a sin to her. Creatures of the night monsters and outsiders cannot enter the holy ground of her temple. Of course a lost soul can seek hospitality and atonement with her priesthood but they will be encountered with caution and will be sheltered outside of her holy temple on the temple grounds. Those lost souls who reach the doorsteps of her temples are safe from worldly or divine prosecution as it is forbidden to draw arms in her holy temple, nor may those under her hospitality harmed or taken away from their hospitality. Though it does not mean that criminals on the run might find a place of safety from the guard when entering such a temple, as there they would be encouraged and taken to atonement to change their life. And abusing her law and protection means disrespecting her hospitality which in the best case might mean eviction from the temple grounds. Her temples often have a soup kitchen attached to their ground and or a homeless shelter for those in need. Only rarely sacrifices on the altar consist of gold or silver, more often than not, it is food, tools or products of craftsmanship, like clothing, boots and other things which are given to the lady of hearth-fire. The priests take for themselves of it what they need and distribute the other things among those who have need, as the El´shara would command.


Name: Name: Cholom
Title(s): The Rebel
Alignment Realm: Chaotic Good
Symbol: Fist crossed over by a large blade
Domains: Protection, Strength, Good, War, Travel
Favored Race: All
Favored Weapon: Bastard Sword
Worshipers: All Good

The son of Estaoes, he's changed little since those earlier days, and he and his followers delight in exploring the world. He is the Elshara of freedom and luck, who strives for individualism, he follows his own heart, and generally shirks the traditions of his father, striving for the good of others. As he grew he sought a life of exploration taking on the domain of travel. He opposed both oppression and domination wherever he encountered them, and spreading his word while making an effort to experience new wonders when he can. This angered his father creating conflict between them, as Estaos had hoped his son would settle down and take up the battle in his name, often leaving his sister Yaserne to mediate between them.


Name: Dor'Tan
Title(s): The Forge Keeper
Alignment Realm: True Neutral
Symbol: Hammer and Anvil
Domains: Strength, Protection, War
Favored Race: Dwarves, Gnomes, Barbarians
Favored Weapon: A War Hammer
Worshippers: Patron Hero of Dwarves, Gnomes, and Barbarians

Dor'tan stroked his long flowing beard, his hands at his sides as he surveyed the land before him. This will do he thought. It had been a long while since the dwarves, gnomes, and humans decided to expand their kingdom beyond Deep Mount; since the ending of the Surface Wars over a thousand years ago. He frowned as he remembered those times; battles both great and furious amongst the races that eventually drove him and his kin to protect Den'ere's treasures from those other savage races. Shaking his head of the thought, he glanced down at the construction, his followers scurrying about like ants in a hive. Ostmoore would be a fine city for his sons and daughters. The secrets of this new land were waiting for their tender loving touches, to give shape and beauty to those secrets through their forges. He laughed heartily as he thought of all the rich metals and gems that awaited discovery. He hefted his well worn and battered war-axe; the size of it dwarfing his own stature. Whistling as he strode down off the mountain, he decided to visit Ronuld Swollenose to see if he had crafted anything of unusual use recently in his name.

Name: Den'ere
Title(s): The Green Mother
Alignment Realm: True Neutral
Symbol: An Oak tree
Domains: Animal, Plant, Earth, Water, Wind, Fire
Favored Race: All
Favored Weapon: An oaken staff
Worshipers: Patron Elshara of Nature and Life

Den'ere smiles down at her sister Lysah resting comfortably within her oaken arms. Her roots are strong and span the world, touching all that is living; caring, nurturing and strengthening all who come in contact with her. She laughs quietly, the leaves of her hair shaking as her tinkling laughter accompanies the smooth flowing waters. Her demeanor is bountiful and generous, providing the creatures of the land with food, shelter and clothing. However, her mood was mercurial, and her temper would flare at times as she felt those creatures taking advantage of her, or destroying what she provided. At those times, her wrath would be felt as the creatures fled the quaking earth, the tempestual storms, the drought or the enormous tidal waves that she battered against port cities; much to the chagrin of her sister Lysah, who would then spend her time helping all those hurt or damaged by her sister’s rage. Those that could not be helped, she would send down to Chreundos to look after. She sighs as she thinks of their souls in his cold and dark domain, his work darkly contrasting to hers. Blinking back her tears, she calls forth some woodland creatures to tend to her sister’s hair and gently shields her with branches and leaves from El’We’s passing gaze.


Erizeal (spirit of love, and beauty, he can be jealous and spoiled, said to be half man, half sea serpent)
Title(s): Lord of the Sea
Alignment: chaotic neutral
Symbol: a pierced heart (never able to attain the heart of his beloved)
Domains: strength, healing, knowledge, protection, travel and water
Favored race: all sea creatures
Favored weapon: trident
Worshipers: all sea creatures (He does not normally give blessing or favor to land creatures)
Colors: dark blue and/ or vibrant colors that match the beauty of his world under the surface of the sea.

As Den'ere is a protector of the lands and all life, he is considered a particularly fierce protector of the sea and all that reside within his dark waters. He longs for Den'ere, yet worlds apart, his heart broken filled with regret build anger within him that at times makes the sea churn sending men to their deaths. Often the moods of the two Elshara fall into sink, where her storms end, his begin. Like Den'ere he is considered an aspect of nature, where the two often seem to work as one, both can be harsh but fair.
Fisherman and Hin offer prayers looking to him for a bountiful harvest of fish, salt and seafood. Sailors offer prayer and tribute to the sea god for safe journey across, that often challenges the men with hard work to travel the harsh relenting seas. When a ship sinks it is rumored that they did not give proper tribute to the sea god. Elves and sylvan like folk would look upon the beauty within him with peaceful dreamlike romantic aspect because of his bond to Den'ere. Dwarves see in him the sea lord who keeps the paths clear of ice, he who brings winter storms, icebergs, and keeper the frozen graves. Orcs fear him as lord of the seas, who if not appeased sends hurricanes and tropical storms that bash ship and shore alike, sending ships to the bottom of her endless watery pits. All respect the unbound strength of the sea that cannot be bent by weapon or shield.
Den'ere's bond with him where the lands and seas meet has granted a gift to some of the smaller creatures the ability to walk on land as well and breathe the air for periods of times. Storm drakes able to swim the seas and make home in his dark but beautiful world of sea weed and coral leaves them to fall in both the mother's domain and his. Though both fall under the aspects of nature, the drakes respect both, and are respected by both, they follow only one or the other.
Stories are told of the sea nymphs having voices that have been rumored to lure people to their deaths, stories that get told to young children to teach them respect for the seas. Sometimes due to the myths and stories are referred to as sirens. The sea nymphs enjoy the game of flirtation and seduce people, although has never been truly proven they lure others to their deaths. Yet Erizeal grants his children and followers wisdom through experience. Sometimes one might catch a glimpse of one of his children leaving a lifeless form on the shores to be tended too, after a ship has sunk far out at sea.


Name: Emnold
Title(s): none
Alignment Realm: Chaotic Neutral
Colors: Gold and Grey
Symbol: The Ankh
Domains: Magic
Favored Race: Any
Favored Weapon: Trident or Great Sword
Worshipers: Patron Elshara of all things magical

Emnold is the most hidden of all the Elshara, he is rarely worshiped and prefers to spend all his time maintaining the weave and philosophizing with his chosen Brethren. He has not really interfered in the affairs of the dark Isles for many Millennia. He maintains cordial relations with the others but does not talk to them as a habit.

Priests of his Faith hold their first loyalty to Magic and it is not unusual for His "Clerics" to have had substantial Training in the Magical Arts. That said there are pure Clerics or Paladins of his cause, most often due to a wizardly relation who was.

Name: Chreundos
Title(s): The Lord of the Dead, often referred to as the Lord of Madness
Alignment Realm: Chaotic Neutral
Symbol: A white skull over a withered black tree
Domains: Death, Travel, Knowledge, Destruction
Favored Race: Undead
Favored Weapon: A black scythe
Worshipers: Patron Elshara of Death and the Afterlife

Chreundos rested on his throne, looking about his domain. All around him, the souls shuffled along, from one plane to another, busy in their travels and whatever else they did in the afterlife. His gaze would sometimes stop as he noticed a few souls not knowing where they were or where they were going. Sighing at these moments, he would rise above his throne and descend upon them, his skeletal face and dark flowing robes immediately signifying whose realm these souls came to rest in. He would give them directions to send them on their way, or assign to them, temporary or eternal tasks to be performed for either himself, his minions or one of the other Elshara as requested through his listening devices. He often wondered what it would be like to take a vacation from his own eternal duties; to wander the surface and frolic about in wondrous gardens. But alas, he knew that was not possible. The threads of life needed to be tended to as he was forever weaving those inky threads into his books; chronicling the lives and deaths of all those who passed into his realm. Lost in his own thoughts, he forgets to guide these new souls in their direction; only to discover this oversight through some quirky administrative problems in balancing the books. Madness over takes him.

Name: Lysah
Title(s): The Mender, or The Compassionate
Alignment Realm: Good
Symbol: An open hand
Domains: Healing, Knowledge
Favored Race: All
Favored Weapon: None
Worshipers: Patron Elshara of Love, Healing and Restoration

Lysah sits by the edge of the stream, the passing gaze of El'We slowly disappearing on the horizon, turning the smooth flowing waters into molten gold. Around her, the animals busy themselves, some preparing to sleep while others start to awaken. She looks around her at the wondrous forest, wild but beautiful as her sister Den'ere likes to keep it. Looking into the shadows of her sister's forest, she can feel the pain of those souls, as they cry out for her gentle kiss upon their brow; healing those that need it, sending her guidance to those that would do her work in her name. Looking into the stream, she sees her worshipers praying to her for beauty, knowledge and healing... she dips her fingers into the pool, to touches the reflection of their foreheads; blessing them with her grace and powers. How calm and serene her surroundings, as she smiles and lays back, resting against an old gnarled oak tree that molds itself to her beautiful figure... her long flowing autumn red hair trailing down her bosom and carefully tended to by the woodland creatures. She looks up into the branches of the oak and smiles to her sister as the bark takes the shape of a smiling mouth and the branches bend over her protectively.

Name: Thaeres
Title(s): The Elshara of Thieves
Alignment Realm: Neutral, Chaotic
Symbol: Golden Lock Pick
Domains: Trickery, Strength
Favored Race: All
Favored Weapon: Rapier
Worshippers: Thieves, Assassins, Rogues, Shadow Dancers, Mercenaries

Thaeres was favored among those of his kin, his father was an Elven druid, his mother a War Dancer. Only through their teachings was he able to soar to greatness. He smiled on them, blessing them with his grace and intelligence.

Thaeres found that he enjoyed sitting and observing the realms with them, his watchful gaze examining every facet of the realm. His gaze would usually come to rest on the Elves and Halflings as he marveled at their freeness of spirit, their social sophistication and respect for Den'ere; all the while demonstrating their prowess as hunters, trackers, scholars and craftsmen.

A friend close to him had dared him through all his boasting of his skills to take something very special, something from the Elshara Lysah, a beautiful pendant that was fabled to hang around her neck. He was teased that should he snatch this little trinket only then could he truly call himself the master. He chuckles to himself as he makes his way to where he had been many times before. Thaeres lounged against the Elmwood, basking in the warmth of the setting sun. In the distance, he could see the beautiful Lysah, lying down to sleep in his sister's arms. His heart tugged at the way the golden light caught her long sensuous hair, radiant as if lighting it aflame from the sun's dying rays. He loved coming to visit Den'ere in her garden, for not only did he love the peace and tranquility of her garden but he knew Lysah would also be here.

The trinket was there, hanging around Lysah’s neck just as was fabled; he waited till the sun went down and knew the two would be resting peacefully, slipping to the shadows he silently made his way towards them. The sweat trickled down his brow as his hands barely grazed over the lovely Elsharas flesh as she lay there sleeping, so how he wanted to touch her, the feel of the trinket bringing him from his dreams, gently slipping it from the chain around her neck gripping it in the palm of his hands giving a satisfied smile quickly turning to leave.

But something was about to happen, things were about to change, We’El had been watching, using the trinket, quickly took hold of him casting him into the lands of the Elshara, where he was convinced that skills like his own do not belong among the mortals, and those possessing such skill of their own must be watched over, We’El charging him with title of the Elshara of Thieves.

Name: Zygomi
Title(s): Mistress of the Dark, Goddess of War
Alignment Realm: Lawful Evil
Domains: Greed, Domination, Slavery, Deception, Revenge, Lust, and War
Favored Race: All
Favored Weapon: Whip
Symbol: The whip crossing over a Spiked Collar
Worshippers: Patron Elshara of Slavers (and their pets), Greed, War, and Revenge.

Zygomi was born of Azrak and Ishtuf'fur, hidden away from her father by her mother, for her own deception and reason, secretly trained her in her ways. During these training Zygomi grew tired of her mother’s lust for power, seeking her own. Finding out that Azrak was her father, she knew she must destroy him before he destroyed it all, she sought out the forbidden secrets and as she was about to strike the humanoids of the lands sealed him away in the tomb as he now sits waiting to make his escape. In her anger Zygomi swore she would see them all suffer, cursed them for the one thing they took from her, she would make them all pay, one by one they would bow at her feet, they would become hers, and she would have her revenge. It was not long after when the lands began to fall apart crumbling beneath their feet, all who walked them dying or already dead, she hissed and growled in a fit of anger, turned to the others convincing them that the land must be saved, for if it was not her father again would be free to take it all this and so many others and destroy them as well. As Azrak fell in battle, all theGods and Goddesses banded together casting him to the very lands he swore to destroy. As Azrak was cast from the Kingdom of the Gods, Zygomi managed to steal half his power. With her new found power, she quickly lay claim of the Destroyers Throne, granting her the tile Goddess of War. On her first day she went through the ranks of the powerful armies of the Kalorsan Knights, which once watched over her father’s sealed tomb, casting the unfaithful to her cause from her midst. With an iron fist so her reign of power begins.

Name: Bartuc
Title(s): The Beguiler, or The Semantic
Alignment Realm: Neutral Evil
Symbol: Black fist in a red circle
Domains: Healing, Evil, Strength, Trickery
Favored Race: Demons, Dragons
Favored Weapon: Greatsword
Worshippers: All

Bartuc, Born of Zygomi and Dragon Kin, was hidden away by his mother after his birth, much like she had been to protect him from the other Elshara. Held deep in the darkest shadow, his demonic heritage and divine blood helped him adapt to his environment grow to be at home in the darkness. He honed his natural talents for manipulating life energies, using simple materials such as Earth and stone to fashion his personal guardians in his own image, breathing into them life.

After a time, once his power had grown and he had mastered his talents for creating warped life and fostering cold shadow, he erected for himself a great temple atop an island using his creatures he created into guarding his temple against those that would go against him. From there he began to manipulate the weave to enter the dreams of mortals, showing them both their fears and their desires, promising that those who followed him would share in his divine insights into preserving the flesh and feeling the cold embrace of shadow. His arrogance and divine right, he sees himself as a healer, and those that follow him use his divinity to manipulate and trick others into doing their bidding for themselves, for him. Bartuc, like his mother is not opposed to slavery, and many of his followers would keep such for their households and much of the dirty work they wish not to do themselves.

Name: The Lurker
Title(s): The One Who Lurks and Feeds, also The Nameless, and The Defiler
Alignment Realm: Chaotic Evil
Symbol: Severed Hands, Bound in the Sacrificial Blood of the Innocent
Domains: Death, Trickery, Knowledge, Strength, Evil, Land
Favored Race: Demonoid
Favored Weapon: A Black and Red Kama
Worshippers: Patron Elshara of Sacrifice, Suffering, and Strife

Deep beneath the great oak of the green mother the roots of the land grow and weave the stories of all that has been and so is kept the history of the land. It is written in those roots that long ago in the days that followed the great cataclysm Den'ere planted the seed that would become the first of her new children. As the seed grew it split and of it two were born a boy and a girl who would tend the lands and great forests of the green mother. Out into what once were thriving forests they went forth to regrow what had been lost in the devastation of the cataclysm.
The girl frolicked and danced through the forests and all she touched was renewed and made splendid again. She sang teaching the birds the new songs they would now sing. She kissed the flowers giving them new shapes and colors. Den'ere looked upon her beautiful pure and loving daughter smiling and held her to her welcoming her into her great oak. So pleased was the mother with her first daughter that more seeds were planted and grown in the image of the girl and thus the forest nymphs were born and loved.

The boy toiled long and hard but for all his effort his accomplishments paled in comparison to those of his sister. Jealousy crept into his heart and what grew from his touch was twisted in mocking parody. A day came that as he labored in the largest south western most forest of Ungaranth he uncovered a dark, strange, and wondrous crystalline gem in the dirt. The artifact beckoned to him, appealing to his jealousy and greed. The boy hugged it to his chest, coveting the treasure he had found. Darkness grew out from it reaching into his heart corrupting and twisting him leaving him to writhe on the ground as it took hold. He awoke a shadowy grotesque version of his former self and he hungered. Power coursed through him and he began to touch upon the growths of the forest using it. The forest grew quickly dark and twisted all within it corrupt and unclean as poisoned sap oozed from bleeding trees. He smiled at his beautiful work knowing that mother must now love him more than his sister. Through the lands he lurked sniffing out more of the tainted gems driven by hunger and greed his power grew with each he consumed the surrounding land healing once he passed.
Den'ere looked upon her son with sorrow and pity for what he had become. She thought to end his wretched existence and return him to her but she soon realized that he now served the land in a way no other ever could. As terrible and evil as he had become she knew that he was now the key to balance in the land for that which he consumed was transformed into something less and taken with him. In her sorrow and sacrifice she wept as she forbade him access to her garden so that his touch could not corrupt it. Her tears sprang forth, deep within a remote cavern, upon the highest of northern peaks, flowing ever since pure before the ice.

Name: Da'Cria
Title(s): Teacher of the Weave
Alignment Realm: Lawful Neutral
Symbol: Adult Shade Drake, wings outstretched
Domains: Protection, magic
Favored Race: Dancers
Favored Weapon: Black Staff headed with Adult Shade Drake, wings outstretched
Worshipers: Dancers

Da'Cria was an ancient and powerful shadow drake that took the dancers under her wings and showed them the truth of the lands how they could meld their arcane to the lands and build upon them, this people so eager to learn, had learned to live with the lands and its magic, drawing their strength from it through her teachings. She was looked upon as a queen. Many years of prosperity had passed as the old ancient dragon had given birth to a single egg that hatched many years later. The people protected him and as she aged she taught her son the ways of the people to work alongside them and rule over them till one day he would find himself a queen, one worthy enough to take his mothers place on the throne. Fate would not be so kind to Da'Cria for she passed away before such would come to pass. Her son mourned her death and to protect his people until that day he would be blessed with love, he gathered them together and with the help of each and every Dancer through nights of chanting a magic dome was formed over the main city. Her son’s mourning we felt by the We’El and El’we, that her soul was called upon to watch over and guide her peoples race for all eternity, and that her teachings would be passed down to each new generation.

Name: Forduuk
Title(s): The Maimed
Alignment Realm: Evil
Symbol: A three fingered hand
Domains: War, Strength
Favored Race: Orcs, Giants and Goblinod Types
Favored Weapon: A Mighty Spiked Club
Worshippers: Patron Hero of all Giant-kin, and Orcs.

Forduuk glanced over his worshippers in the vast underground cavern. The tumultuous chaos as his minions shouted and taunted each other inflaming and fuelling his rage. Soon, the bloodletting ritual would begin; he glanced over at the suspended cages of the captured Elves, Dwarves, Halflings and humans. Their sacrifice would be the first in the destruction of the other races. These races that would wage their wars against him and his kind, enraging Azrak to new heights of bloodlust and fury. He gazed down to the hook he had for a left hand. He would revenge himself upon those other races; they would pay for his loss and the senseless slaughter of his kin. He gave the signal, waving his three fingered right hand at the crowd and dropped the cage, watching in satisfaction as it was ripped apart by his minions; the blood and terrified screams of the dying mingling in tune with the roars of his minions.

Name: Ishtuf'lar
Title(s): The Thrall Mistress
Alignment Realm: Lawful Evil
Symbol: Bound Hands
Domains: Evil, Strength, Trickery, Magic, Slavery
Favored Race: Drow
Favored Weapon: “cat o’ nine tails” whip
Worshippers: Patron Elshara of Tyranny and the Secret Ways

Ishtuf’lar knew that every creature had inherent evil within them. The choices they made and the freedom of following those choices is what leads them to their ultimate demise. Therefore, she knew in her heart that the answer was simple. It was the choices. If the choices were no longer available, then there would only be one path for each creature and the pain, the suffering, the anguish will all be unnecessary. A world without pain, strife, famine and pestilence would be a veritable utopia that every creature dreams of. It would be a perfect world; her world where all would bow down and worship her for giving them this paradise. A world that would be fully in her control and there would be no need for the other Elshara. Therefore, take away the choices. Lead them all with an iron fist. These lowly creatures do not need to know anything except to follow and serve, for all else would become redundant and they would no longer need anything in this perfect world… except the glory of servitude in her name. She will be their salvation. However, she could see the other Elshara opposing her in every way. Therefore, she would have to weave her strategies discreetly and within boundaries that the Elshara use, so that it would be more difficult for them to thwart her plans. However, there were things she needed to do first… and one of them was to control her mate Azrak from running amok and destroying all that she carefully laid. She knew the price for this as she tricked him and wove her chains about his neck one night with the other end anchored to We’El; but this would keep the other Elshara from understanding her true motives as well. Soon, this realm and its creatures would be hers and hers alone.

Name: Artok
Title(s): The False God
Alignment Realm: Evil
Symbol: Bare Claw dripping with blood
Domains: War, Strength, Deceit, Trickery (Greed, Self-preservation)
Favored Race: Goblinoids, Bugbear, Lizard Folk, and lesser races
Favored Weapon: Clubs, blunt weapons, or hands
Worshippers: Patron Hero of all Goblinoids, Bugbear, Lizard Folk, and the lesser races

Artok wormed his way into the ranks of the gods using the goblin kin and like to believe in him. A single act of staged revenge for a brother kin, gained him great fame among his kind.

_________________
They all look alike once you peel the flesh away...... Misty the Mistress of Doom
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